Please note
This document only provides information for the academic year selected and does not form part of the student contract
School:
School of Arts and Humanities
Credit Rating:
40
Level (including FHEQ):
I (FHEQ Level 5)
Graded or Non Graded:
Graded
Version Valid From:
2022-09-01
Module Leader:
Spencer Roberts
Version Number
2024.01
Learning Methods
Tutorial and Project Supervision
Seminar
Lecture
Supervised Time in Studio/Workshop
Guided Independent Study
Requirements
Recommended Prior Study
Synopsis
Building on your experience during the first year, this module continues to promote research and experiment in the production of practical work. You will draw upon knowledge and progress gained in Animation Studio 1 in order to extend the range of your animation practice. You will be encouraged to develop … For more content click the Read More button below.
Learning Strategy
The learning strategy is one of learning through continuing exploration. Projects continue to explore the breadth of animation practice: this includes individual and collaborative work, projects and studio related outputs.
Regular tutorials, seminars, lectures and group critiques will form part of the teaching timetable. You will also engage in self-directed … For more content click the Read More button below.
Outline Syllabus
The module aims to increase your sense of independence in studio activity as you develop your own creative identity and theoretical concerns. The studio begins by establishing a set of self-directed, and negotiated themes, which are then structured to further develop your understanding of, and ability in, the use of … For more content click the Read More button below.
Teaching will provide feedback mechanisms to encourage critical reflection on the development of your studio practice. Discussion of ideas will continue in order to promote a lively studio culture.
Learning Outcomes
On successful completion of this module students will
1.
be able to demonstrate a distinct creative understanding of a range of practices and techniques employed in the field of animation.
2.
be able to understand the relationship between ideas, issues, research and intellectual enquiry, in the contemporary context of animation.
3.
be able to analyse aesthetic and technical innovation in the production of contemporary animation.
4.
be able to research, analyse, evaluate and synthesise information to justify creative framework.
5.
be able to undertake critical self-evaluation and reflective orientation.
6.
be able to appreciate the importance of personal responsibility, decision making and contingency in the production of animated projects.
Formative Assessment
Assessment 1: Project work
Summative Assessment
Assessment 1: Portfolio
Assessment Criteria
Evidence that appropriate research informs the development of conceptual thinking, leading to appropriate outcomes. [2,4]Demonstrate an awareness of selectivity in use of materials and processes, in order to communicate effectively. [1,3,4,6]Evidence of critical analysis and reflective practice. [2,4,5]