Please note
This document only provides information for the academic year selected and does not form part of the student contract
School:
School of Computing and Engineering
Credit Rating:
20
Level (including FHEQ):
I (FHEQ Level 5)
Graded or Non Graded:
Graded
Version Valid From:
2022-09-01
Module Leader:
Chaoguang Wang
Version Number
2024.03
Learning Methods
Guided Independent Study
Practical Classes and Demonstrations
Requirements
Recommended Prior Study
Synopsis
The module aims to expand your technical skills and knowledge gained in your first year into tool development for games. Example tools might take the form of templates, procedural systems, VFX systems, modular building systems, car configurators or character customisation system, all designed to aid other artists and designers in … For more content click the Read More button below.
You will be introduced to the concepts and principles that underpin the design, specification and development of tools for use in game engines. You will use an object-based programming or scripting language to develop the game tool and test its success at meeting the product specification.
Learning Strategy
The module will be delivered using a studio approach to allow flexibility in project development. A series of integrated presentations designed to introduce industry standard games working practices will be included. By building on the foundation level experience the sessions are used to develop an integrative prototype project under the … For more content click the Read More button below.
Outline Syllabus
Common production software used in the video game industryUnderstanding how game tools are specified and developed Using specifications to scope, design and plan the production of the toolProduction of prototype solutions to meet product specificationsEvaluation of solutions against original specificationsProduct testingProduct quality assurance
Formative Assessment
Assessment 1: Focused classwork observations
Assessment 2: Other
Summative Assessment
Assessment 1: Portfolio
Assessment 2: Portfolio
Assessment Criteria
Written work should be concise and clearly written and referenced using the APA6 system. Coursework should demonstrate depth of research and critical awareness, the ability to integrate theory and practice, the correct application of techniques and methods cited. Presentations should be well structured, logical and easy to follow and clearly … For more content click the Read More button below.
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