Please note

This document only provides information for the academic year selected and does not form part of the student contract

School:

School of Computing and Engineering

Credit Rating:

20

Level (including FHEQ):

I (FHEQ Level 5)

Graded or Non Graded:

Graded

Version Valid From:

2022-09-01

Module Leader:

Chaoguang Wang

Version Number

2024.03

Learning Methods

Guided Independent Study
Practical Classes and Demonstrations

Requirements

Recommended Prior Study

Synopsis

The module aims to expand your technical skills and knowledge gained in your first year into tool development for games. Example tools might take the form of templates, procedural systems, VFX systems, modular building systems, car configurators or character customisation system, all designed to aid other artists and designers in … For more content click the Read More button below. You will be introduced to the concepts and principles that underpin the design, specification and development of tools for use in game engines. You will use an object-based programming or scripting language to develop the game tool and test its success at meeting the product specification.

Learning Strategy

The module will be delivered using a studio approach to allow flexibility in project development. A series of integrated presentations designed to introduce industry standard games working practices will be included. By building on the foundation level experience the sessions are used to develop an integrative prototype project under the … For more content click the Read More button below.

Outline Syllabus

Common production software used in the video game industryUnderstanding how game tools are specified and developed Using specifications to scope, design and plan the production of the toolProduction of prototype solutions to meet product specificationsEvaluation of solutions against original specificationsProduct testingProduct quality assurance

Formative Assessment

Assessment 1: Focused classwork observations
Assessment 2: Other

Summative Assessment

Assessment 1: Portfolio
Assessment 2: Portfolio

Assessment Criteria

Written work should be concise and clearly written and referenced using the APA6 system. Coursework should demonstrate depth of research and critical awareness, the ability to integrate theory and practice, the correct application of techniques and methods cited. Presentations should be well structured, logical and easy to follow and clearly … For more content click the Read More button below.

My Reading

Reading List